Andy, the disembodied hands of Nicole, and Tron came onscreen for a Fun DevStream. Later joined by Romain who ended up feeding Tron’s corpse to the Ghoul that ate his cat.
No BIG announcements today, but we were teased with a “Watch out for next week…!” from Andy. That was all he was authorized to say by the Funcom Chief Marketing Manager in Oslo. (We hear the CMO is pretty scary!)
Something brought up is that they are looking at the New Agent Acquisition Rate. they aren’t touching it just yet, but they hear us!
Something they ARE doing, is giving everyone a second agent: Lydia Darling. She’s 19 years old, and a Witch/Socialite. Apparently she is possessed by her grandmother…? We’ll find out more when she is released to us. (Don’t recall if they said WHEN she will come out, so be patient!)
They are adding the Agent Support to the Top Bar.
Adding Agent Support to the Build Manager.
They are looking to coordinate the Weekend Events with the Agent network.
And they are also going to look at being able to review new missions while your agents are already out in the field.
Suggestion made to add Player Characters to the Agent Network. Romain is open to the idea since the Player characters ARE a part of the TSW/SWL Universe!
The Winners of the “Beyond the Veil” Podcast Agent Art competition announced and shown on stream! Go watch it! They are AMAZING works!
Til-Tease! – OMG – recording of Kristen Geary Pissed off…! I think I need a tissue now… #LumieForLife
More teasing of Season 2 Soon (No more ™) !!!! It’s Actually going to happen!
((I still think by the end of the month.. just saying!))
That’s it! Have fun all! And I’ll see you in the Secret World!
It’s Friday! Krampusnacht is in full swing! So you know what that means! DEV STREAM SHENANIGANS!
This isn’t much of an Informational stream. Mostly just having some fun.
A few things that did come up:
Cargo Container keys were Nerfed because the Containers were giving better rewards than Mid Level Dungeons. The reason they are doing it this way is “When you have an Outlier, you address the outlier first.” Then once everything is on an even keel, you can take a step back and see what other changes can be made. So that’s where it stands right now, is they are letting it stand and watching the numbers and looking to see what other changes they can make in the future.
Thank you for the explanation!
(Still not too happy about it, but it makes some kind of sense. )
JOSH IS BACK! Welcome Back Scrivnomancer!
Names can now be changed for Aurum. This included the First and last names as well as your Nickname!
Quick Showing of Plastic Surgeon and barber.
BIG THANK YOU to Tron and Glaucon for getting this completed before Christmas!
Quick Look at Nifelheim. Andy almost Soloed Hel, but was rushing himself and died to the Bad.
Undocumented Change in the latest patch, they increased the heat generation of 3 abilities for Elementalism. Trying to make it easier to keep your heat up.
Then Andy went to Seoul Fight Club and we got to see his TRUE FORM:
Tron joined the stream for a short while at some point. Shenanigans was had. And Josh couldn’t say a thing on stream to keep him from releasing the Curse of Romain.
And that’s about the Gist of it! This will be their last stream of the year. Everyone will be on holiday until after the new year. They will keep tabs on social media, but for the most part it’s Happy Holidays to the FunCom Team!
Thank you to FunCom for all for the year’s excitement and news and fun! And Thank YOU all for being a part of it! This game wouldn’t be here without all of the players in this community that help support it!
Thank you for stopping by! I hope you all have a great Holiday, whatever you may practice! Don’t get caught by any Krampus! And as always, I hope to see you in the Secret World!
So there’s a new game that you may have heard about, called Star Wars Battlefront 2. There’s been a lot of controversy surrounding this game for the past couple weeks talking about how content is locked behind pay walls and loot boxes. After receiving so much backlash about this, EA decided they’d drop the requirements for accessing certain content by 75%..! Sounds great, right? But they also limited the currency you could earn in game by 75% as well. Not only that, but they further limited how much you could earn in a single day while playing single player. >.<
It’s bad enough that you are paying full price for a AAA title, but then you have content behind lockboxes as well? EA had even come to the point of giving bonuses for people to watch someone else opening lock boxes! “LOOK AT THE NIFTY THINGS YOU CAN GET IF YOU SPEND MOAR MONEY NAO!” I do have to say that I don’t know who got the bonuses, the person opening them in front of others? Or if others that watched got something as well. But either way, this seems Predatory AF!
It got so bad that Disney called EA and told them to fix the problem! So EA ended up pulling loot boxes out of the game entirely, hours before launch! (They also reserved the right to add them back into the game at a later date.)
But that’s not the end of the story.
European governments began looking at ‘Loot boxes’ and how they compared to gambling. And as of yesterday, Belgium and Hawaii (Yes, a US state got into the action too!) have both chimed in and consider the practice to be Gambling! Belgium is looking to introduce legislation to ban this practice in the European Union, and Hawaii Representatives say they are working with other states to do the same here in the US. Check out this video for a better explanation:
(I happen to like this guy’s channel and he’s had a lot of coverage on this whole loot box issue, check out his other videos if you got time.)
This won’t just affect Battlefront 2, but any and all games that feature a ‘Chance’ to get something good. This includes our Beloved SWL ‘Loot Lanterns.’ It’s that element of ‘Chance’ to get Supercalifragilisticexpialidocious gear items, or cosmetics that are ‘MUST HAVES’ that are at the root of this issue.
‘Loot Lanterns’ are a big reason SWL has done so well, and why FunCom has seen their best 3rd quarter in history. But depending on what legislation goes through, these may change dramatically. Or they could see only minor changes. Again, it depends on what the legislation actually looks like when it comes down the pike.
I don’t see much issue with how our Loot Lanterns are done in game, but then again, I’m mid in my 40’s and have a stable job and know how to limit my spending (for the most part). I’m also aware that not everyone will be as ‘well adjusted’ to this sort of thing, and it can become a slippery slope for them.
What changes would I like to see if it comes down to it? Truth to tell, I’m not a game designer. Nor am I actually involved in the gaming industry, outside of this blog and some IC twitter accounts. But looking at this from an outside perspective, once you are level 15 you will be inundated with these caches! But the way to open them is through a special key. One that while you can purchase the funds to buy a key in game and not spend a dime of real cash, the costs are prohibitive to do so. I think last night I saw that Aurum was going for over 200 Marks each. That’s 20K+ marks to get 1 key. 2 days worth of Challenges to get one key. How many Loot Lanterns will you acquire during that time?
I don’t know about you, but I tend to get a good dozen a day at a minimum! And that temptation to just spend my aurum on keys to open those suckers up is REAL. I’m a filthy casual. My time is limited for progression. And I have 3 50’s to feed! With that said, these daily keys are giving me the biggest boost to my gear progression, so finding a reason to open more of these isn’t that hard to do. Especially when I have hundreds of older Caches in my bank still! And knowing I could just spend a little extra here and there to open more of these to get that extra distillate, or maybe the Cyber Shades for my 3rd alt… it’s a thing!
So how can we change this? We’d have to take the element of chance out of the equation. That seems to be the heart of the Gambling connection. So the type and size of distillates would have to be known ahead of time. And the cosmetics? We’d have to go back to the old style store and just buy the item we want.
Or maybe, at least make them available that way. So maybe we can have each size of Distillate that you can get out of the Caches available in an ingame store for a set Aurum price, along with the cosmetic items, AND still have the caches give you a chance to get them randomly? I’m not sure of having the option to buy something outright along with the random element when opening the Caches would satisfy whatever legislation will be brought down, but it’s an idea. And ideas are what we’ll need soon. How soon? Probably early next year will be when the US Government will get things in place. I’m not sure how fast Belgium or the EU can move, but I’d also figure early next year as well.
My fingers are Crossed that SWL doesn’t get affected much and that Funcom continues to have good returns. This is a game I’ve loved since TSW Beta and want to see the story continue for years to come.
Hopefully EA hasn’t screwed it up for everyone by getting too greedy and pushing it too far. Time will tell.
Let me know what you think in the comments below. Thank you for stopping by. And as always, I hope to see you in the Secret World!
Unless you were stuck at work and unable to read any tweets, you should know by now that Funcom just posted the Account Linking and Item Transfer information we’ve been clamoring for, for what seems like months! (Oh wait, it has been!) And I think the news they’ve given us is even better than expected!
The Account linking is a Manual process that YOU will have to perform on the SWL account page. Instructions are given on the page linked above. YOU DO NOT HAVE TO LINK ACCOUNTS IMMEDIATELY! You can take until an unspecified date in August to Link accounts if you so choose, to give yourself more time to collect as much clothing as you want in TSW before linking accounts! (I just need to find a way to grind out another 185 Achievement points now…>.> ) As for the items that transfer… See below:
All items in all your characters’ account’s Dressing Rooms will be transferred. The wording here does not state any exceptions, so I’m inclined to believe even the items bought with PAX!
Clothing Items are Gender Specific – If you have All female characters and there are things that you can Claim in the item store for Males, YOU MUST ROLL A MALE CHARACTER AND CLAIM THESE ITEMS TO YOUR DRESSING ROOM in order for them to transfer to SWL. And Vice-Versa.
Dances will transfer with your characters! The exceptions are the ones like Nassir’s Groove which is not a dance you activate with a command, but rather an item in your bags. The Issue 15 pipe smoking emote also comes to mind in this case. HOWEVER, there will be ways to acquire Nassir’s Groove in SWL, and it sounds like it is achievement based. No specifics on it yet. Guess we find out when we find out!
Sprints will transfer! The exception is the Franken Chopper. This will instead be given as special mission by Moose once you reach level 50. Instead, you will receive a new motorcycle that I already forgot the name of…>.> But yeah! You’ll still get something! anyway!
If you have clothing items in your bags that you have not activated yet, THEY WILL NOT TRANSFER! They NEED to be activated and in a Dressing Room Closet!
PETS will transfer! The exception being the Shems from the Guardians events. Just have to go out and re-earn them!
Achievements and Titles do NOT transfer over. 🙁
Faction Based clothing items such as the Faction Jewelry or eSports Jackets or such, these need to be activated on a character of the specific Gender/Faction for them to transfer over to SWL. (AMENDMENT- Faction Rank and Deck Outfits will not transfer.)
Something I have not yet had answered is character slots. If you purchased character slots, or they came with a TSW Bundle, will they be transferring? Personally, I came to terms with having to buy more slots a long time ago, and it’s not going to be an issue either way for me. I’d LIKE to have the ability to bring them over, but it’s not going to break me. (AMENDMENT – My tweet was just answered, and all accounts will only get one character slot. Additional slots may be purchased in game.)
That’s about it for now. I do want to shout out to the Beyond the Veil team for hosting Tilty earlier tonight! Being able to have him answer some immediate questions regarding the item transfers was a great help!
Thank you for stopping by! And I’ll see you TOMORROW in SWL!
I’m Having my first ever, true to life TwitchStream this Friday for the Secret World Legends Head Start access! Join me where I will walk through Character Creation, Item Transfers, Currencies, and maybe get to play some of the game!
This is new territory for me, and I even linked up my Amazon Prime to my twitch account in the hopes this becomes a thing for me!
Come on by to cheer me on, or at least point and laugh… I’ll be starting at 8:00PM pst (11:00PM est).
So we have the Head Start access coming fast upon us this Friday! What do you want to see covered? I have a ‘short’ list of things that I will be covering come Friday, but I want to hear from you what YOU want to see first?
My list includes:
Item transfers – I know almost everyone out there is interested in the final result of Tilty’s infamous 6500+ item spreadsheet!
Character Creation – What elements and changes to the Character Creator made it into the final build?
In depth Weapon Breakdowns – I do plan to go through each weapon and each ability, Active and Passive so you can know what skills are left from the wheel and what you can plan on picking up first!
Starter Classes – We know what the classes are already thanks to DevStreams and Media Tours. But now we can take a closer look at how these classes will play out and what abilities work best together.
Economy – It will probably take a little longer to work out the separate currency economies before we can look at this subject, but I may at least poke at this.
What else are YOU interested in seeing? Is there a particular subject that you want to see covered? Something no one else has mentioned yet? Let me know in the comments below, or tweet them to me @Anima_Nation!
Greetings TSW Fans! The following are the results from my Twitter Follower Giveaway! A little bit of background first:
I compiled a list of my followers in an excel spreadsheet. I tracked all the retweets you all gave me, and added a second entry for each of you that retweeted. ((Thank you very much!)) Then I imported that list to:
Which seemed to be the easiest tool to do what I needed. (Pick a name and remove that name and pick another.) Then, of course, I picked the names! The following are the winners in order picked. First place gets to choose an item that they want, then second place chooses from what’s left, and so on.
So, without further adieu, let’s get to our winner list!
Congratulations to you! I’ll be contacting you via Twitter DM’s to arrange delivery of your choice of prizes!
Thank you all, and I hope to see you in the Secret World!
Ok, I was off a bit… BUT I was still going off what had been repeatedly said was a SPRING 2017 Release..! June 26 is SUMMER, so that wasn’t MY fault! #IBlameScottBaio >.>
ANYWAY… Announced this Morning on twitter by Funcom was the Launch Date for Secret World Legends:
That puts my last prediction in my Beta Phases Post off by a week, So Open Beta may get put off a week as well. But I think most everything else should be pretty close.
It will really depend on how long they want to have an Open Beta Phase. If they only want 2 weeks, then yeah, it will get postponed another week. If they want only 1 week of Open Beta, then it will get pushed out 2 weeks. If they think 3 weeks of Open Beta will be good for the game, then it will stay where it is. But really, how much stress testing will you want in TSW? We should have plenty of data on that by now with the original launch 5 years behind us. Couple that with the data they should have for Conan Exiles, and they should be able to make an educated guess. So my gut feeling is 1-2 weeks of Open Beta.
What do YOU think? Leave a comment below!
Thanks for stopping by! And I hope to see You in The Secret World!
((EDIT: Retweet one of my Contest Tweets for an extra entry! Only one retweet will count, though…))
So I didn’t get much traction with the Blog Name contest, so this one should make it easier for all of you! All you gotta do is follow @Anima_Nation on Twitter by 11:59pm on May 19th, and I’ll perform a random draw of all my followers to give away your Choice of the items below! I’ll be picking 5 winners on May 20! Winners will get their choice of any ONE of the following:
Want a Moose? How about a Carrot nose? Miss out on the Icy Claws? Now’s your chance! Get them attached to your account before the account linking happens!
((Please be advised if account linking happens earlier than this, I will have to move the date up in order to get them to you before you can link your accounts. But then again, I don’t think they’ll be early. Good Luck!))
Welcome to Anima-Nation! My name is NetRaven, and I’ll be your host during this experiment!
A little about me: I’ve played a number of MMO’s, but I’m by no means an expert. I’ve played WoW, SWTOR, Tera, Rift, ESO, and if I missed anything, it was too short for me to care.
I’ve been around since Beta, and have had my breaks with the game in the past. But I am a ‘Grand Master’ and hope to keep playing this game for many years to come!
This is my second foray into the Blogosphere. My first blog was a WoW blog called ‘RandomDailies’ a number of years ago, but I eventually lost my love for WoW and let it pass into the nether. It is my hope that with the new SWL, my passion for this game will continue to burn strong!
Anyway, pardon the dust, I’m still moving into the website. If you have any suggestions for things you’d like to see, let me know! Leave a comment here, or contact me on Twitter! Contact information is listed…. somewhere around here…
Thanks for stopping by and I hope you enjoy your stay!